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Thread Statistics | Show CCP posts - 7 post(s) |

Light Combat Drone
Bearded BattleBears I N F A M O U S
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Posted - 2016.02.11 21:06:19 -
[1] - Quote
Berry Nice wrote:A fully bulkheaded anshar in a 0.5 would require just shy of 30 taloses to be ganked in a perfect situation. Not only is that 4-5 billion in ships, but you need 30 people, on standby, ready to do it. Nice fake, exagerated math there!
With a 33% increase to hull would mean a fully-bulkheaded, all Vs Anshar which costs 7.5B isk and sacrificed cargo for EHP and can only carry 121k m3 of it, would require 17 pilots in Taloses (costing 2.4B isk) to kill it in 0.5 if they set up the gank right and prime Concord. |

Light Combat Drone
Bearded BattleBears I N F A M O U S
1
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Posted - 2016.02.11 21:25:58 -
[2] - Quote
CCP Fozzie wrote:Here's the most recent iteration of the numbers: How about varying the proportion of resist between shield/armor/hull it gives between different models? As it stands everyone will be using T2 always or the highest meta they can afford. If you varied these %s slightly, there would be compelling reasons to use specific versions of the module on specific ships.
Ex. a 15/7.5/30 model vs a 10/7.5/40 |

Light Combat Drone
Bearded BattleBears I N F A M O U S
1
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Posted - 2016.02.11 21:44:06 -
[3] - Quote
Silver Isu wrote:Ganking is extremely rare and very few freighters die, so called "anti-gankers" have no organization what so ever. Today alone, 30 capital transport ships (JF, freighter, orca) were killed. |

Light Combat Drone
Bearded BattleBears I N F A M O U S
14
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Posted - 2016.02.12 07:52:45 -
[4] - Quote
Lena Lazair wrote:They've been doing this for faction stuff all over tiericide. It's pointless complexity and it makes no sense to me. It's exactly the kind of "flavor for no reason but flavor" that I thought tiericide was supposed to help get rid of. Just one more way new players get burned because they don't know there is an exactly identical faction alternative to the one they saw, for half the cost. Could it have something to do with making sure faction-quality items can't be easily monopolized by a single PC entity controling a NPC area of availability? |
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